ALL ART

ALL ART is an app that provides art schools a platform for on-campus supply stores and helps students gather art supply resources, including store information, a forum for sharing experiences, and reselling materials.

  • Each year, an excessive amount of money and waste comes from purchasing art supplies. Recyclable paper (cardboard, white office paper, and mixed paper) accounted for 23.5% of the total waste generated by schools.

  • New students are not familiar with the art supply resources around the campus. They need more intuitive information to get suitable supplies.

  • UX research, UX/UI design, User testing

Problem

Due to barriers relating to the inconvenient website, students cannot find and purchase art materials immediately. Also,  students lack resources to help them find appropriate materials.

Hypothesis

By creating an app with the website version to provide a platform for the on-campus store, help students gather the art supply information, and connect students for reselling. So students can find resources and buy art materials easily.

Main Features

01 On-campus store shopping

02 On-campus quick purchase

03 Share resources

04 Resell art supplies

Design Process

01 Research

Current Platform Analysis

Competitor Analysis

Stakeholders

Primary

Cleveland Institute of Art, Other art schools, Off-campus art supply stores, Art school students, Art school instructors

Secondary

Art lovers, Parents, Vendors

02 Empathy

Persona

Alexa Craft

Industrial Design sophomore
Elective in Ceramics

Profile

Alexa wants to buy some art supplies easily and efficiently. Also, she’d like to get information about discounts and coupons instantly. She needs reliable and up-to-date resources to find quality materials.

Goals

Purchase supplies on campus easily.

Get information about where to buy good materials.

Pain Points

The current website makes users feel overwhelmed.

There is no platform to share resources. Shy people feel stressed to ask people.

Lack of a platform to resell supplies.

User Journey

03 Design

User Flows

Lo-fi Wireframes

UI Style Guide

04 User Testing

Change the background to make the content clear.

Change the user flow of reselling the used products to make it intuitive to interact with.